Medium Fiend, Lawful Evil
Armor Class 15 (Metalic Scales)
Hit Points 103 (7d8 + 28)
Speed 20 ft.
STR
18 (+4)
DEX
8 (-1)
CON
19 (+4)
INT
15 (+2)
WIS
16 (+3)
CHA
12 (+1)
Saving Throws CON +7, WIS +6
Damage Vulnerabilities Lightning, Piercing
Damage Resistances Slashing
Damage Immunities Fire, Poison
Condition Immunities Petrified, Poisoned
Senses Darkvision 120 ft., Passive Perception 13
Languages Common, Infernal
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Magic Resistance: The Anvil Fiend has advantage on saving throws against spells and other magical effects.

Unholy Smithing Hammer: The Anvil Fiend´s hammer deals magical damage.

Additionaly, the Anvil Fiend has inate proficiency with smithing, if reasoned with it can repair and modify equipment that requires smithing, being able to enchant weapons and armor to +1 weapons and armor (this does not work on already magical equipment). 

Actions

Multiattack: The Anvil Fiend can make two Slam or Hammer Strike on its attack action

Slam: Melee Weapon Attack. +7 to hit, 5ft reach, one target, for 1d6+4 bludgeoning damage.

Hammer Strike: Melee Weapon Attack. +7 to hit, 5ft reach, one target, for 1d10+4 bludgeoning damage, 

Bonus Actions

Shock Wave (recharge 5-6): All creatures within 15ft of the Anvil Fiend must succeed in a DC 15 Constitution saving throw taking 3d8 thunder damage and falling prone on a failure, half as much damage on a success and no additional effects.

Description

Anvil Fiends have mishapen humanoid bodies with one leg and tree arms. they are covered in metalic scales and often have hammers wich they use to smith and wreack havoc.

Monster Tags: Devil

Corpse_on_the_Trone

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