Pounce. If the carnosaur moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 22 Strength saving throw or be knocked prone. The target is restrained while prone in this way. If the carnosaur moves this effect end. The carnosaur can make a Talon attack as a bonus action on each of its turns only towards a creature restrained in this way.
Multiattack. The carnosaur makes five attacks: one with its bite, two with its claw, one with its talon, one with its tail. The carnosaur can't hit the same target with its tail.
Bite. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 59 (8d12 + 7) piercing damage. If the target is a large or smaller creature, it is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the carnosaur can't bite another target.
Claw. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 29 (5d8 + 7) piercing damage.
Talon. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 34 (5d10 + 7) piercing damage.
Tail. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 29 (4d10 + 7) piercing damage.
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