Armor Class
12
Natural armour
Hit Points
7
(2d6)
Speed
20 ft., Swim 20 ft., Climb 20 ft., Burrow 20 ft.
STR
8
(-1)
DEX
4
(-3)
CON
9
(-1)
INT
4
(-3)
WIS
10
(+0)
CHA
4
(-3)
Senses
Darkvision 60ft., Passive Perception 10
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 1 (1d4 - 1) piercing damage.
Reactions
Defence Curl (Recharge 5-6). If attacked, the Armadillo can roll into a ball, increasing its AC by 2 until the start of its next turn.
Description
Armadillos are New World placental mammals in the order Cingulata. They form part of the superorder Xenarthra, along with the anteaters and sloths. 21 extant species of armadillo have been described, some of which are distinguished by the number of bands on their armour.
Comments