Tiny Dragon, Chaotic Neutral
Armor Class 12 Natural Armor
Hit Points 5 (2d6 - 2)
Speed 50 ft.
STR
5 (-3)
DEX
15 (+2)
CON
10 (+0)
INT
12 (+1)
WIS
7 (-2)
CHA
6 (-2)
Senses Darkvision 60 ft., Passive Perception 8
Languages Common, Draconic
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Sunlight Sensitivity. While in sunlight, the Barrel Werm has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Pack Tactics. The Barrel Werm has advantage on an attack roll against a creature if at least one of the Barrel Werm's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Acid spit. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) Acid damage.

Description

Barrel Werm's are reptilian worm like creatures that commonly infest dungeons. They make up for their physical ineptitude by using barrels and Multiple other Barrel Werm's to make A Barrel Dragon.

Habitat: MountainUnderdarkUrban

DragonBattleHammer06

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