Fanactical Faith: When in the area of Marcelious all melee attacks are at an advantage.
Abyssal Sight: The abyss walker has dark sight up to 120ft.
Abysall Insanity: The Walkers have seen horrors beyond their comprehension, whichs makes them immune to being frightened.
Flail Attack: +6 to hit, reach 10 ft., . Hit: 3d8+12
Abyssal tentacle: A black tenticle envelops the walkers arm and they can use it to pull someone or make an attack with it. +10 to hit, reach 25ft, Hit:2d8+4 (if it is used as a grab the person getting grabbed must make a dc 15 dex save or be pulled towards the Walker.
Description
One of the highest ranking members of the Cult of the Abyss.
They have touched the abyss and know the terrors and fears of whats beyond the veil.
The Walkers have lost all sanity and only follow Marcelious, sometimes even lashing out against lower ranking members of the cult.
Comments