Tiny Dragon, Any Alignment
Armor Class 15 (natural armor)
Hit Points 10 (2d4 + 2)
Speed 15 ft., fly 60 ft.
STR
10 (+0)
DEX
15 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Skills Perception +3, Stealth +4
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 13
Languages Understands Common and Draconic but can't speak them
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Keen Senses. The pseudodragon has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

Multiattack. The dragon can use its Fighting Presence. It then makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 91d4 + 2) piercing damage.

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d6 +1) slashing damage.

Tail. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d8) bludgeoning damage.

Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.

Fire Breath. The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 (18d6) fire damage on a failed save, or half as much damage on a successful one.

 

 

Description

Fiercely loyal to their masters, even more so as they age, they are guardians of their master, master's family, belongings, or house.
They make excellent travel companions.

 

Habitat: CoastalDesertForestHillMountainUrban

TattooKuma

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