Huge Dragon, Any Alignment
Armor Class 19 (natural armor)
Hit Points 490 (38d20 + 110)
Speed 40 ft., climb 40 ft., fly 80 ft.
STR
26 (+8)
DEX
10 (+0)
CON
24 (+7)
INT
28 (+9)
WIS
16 (+3)
CHA
20 (+5)
Saving Throws STR +14, DEX +6, CON +13, INT +15, WIS +9, CHA +11
Skills Deception +12, Perception +8, Persuasion +8, Stealth +4
Damage Resistances All
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21
Languages Common, Draconic, Primordial
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Traits

Wide Deceiver. all astral dragons have the ability to root out lies and deceptions of others, only to know where they can move in their own un-truths.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 25 (3d10 + 10) piercing damage plus 7 (1d8+3) psychic damage.

Claw. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 19 (2d12 + 5) slashing damage.

Alien Breath (Recharge 5–6). The dragon exhales ghostly sparking fluid in a 50-foot cone. Each creature in that area must roll 1d4 and suffer the corresponding effects.        1. make a DC 21 wisdom saving throw, on a failed saving throw the creatures suffers a long term madness, on a successful save nothing happens.

2. make a DC 22 constitution saving throw, on a failed save you are paralyzed for 3 rounds of combat, and you regain your turn on the 3rd.

3. make a DC 23 intelligence saving throw, on a filed save, you must use your next action to attack the creature closest to you with a attack available to you at the dragons choice.

4. the dragon spreads its wings long and positioned like lights. they flash brightly with a void full of stars, anyone who sees this effect must make a constitution saving throw. on a roll of 12 or lower you are blinded and frightened for 1 round, on a roll between 13 and 19 you are frightened, on any roll above you are immune to its effects.

Astral Travel. astral dragons can move freely through the astral and ethereal planes and can cast the spells blink and plane shift at will.

Description

The sounds of distant ringing and dampened volume surrounds a astral dragon, whose swept-back horns and blazing star like eyes define its silhouette. Its widened wings flash with dying stars all times, and its scales slowly shift in and out of color splotches over its ghostly grey scales.

MarvIsBetter

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