Small Undead, Chaotic Evil
Armor Class 11 Natural
Hit Points 36 (8d6 + 8)
Speed 20 ft.
STR
5 (-3)
DEX
12 (+1)
CON
12 (+1)
INT
11 (+0)
WIS
12 (+1)
CHA
16 (+3)
Skills Performance +5
Damage Resistances Fire
Damage Immunities Necrotic
Condition Immunities Charmed, Exhaustion, Frightened
Senses Blindsight 30 ft, Darkvision 120 ft, Passive Perception 11
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Born of Darkness. Magical darkness does not impede the crescendo's darkvision.

Honking Horn. Whenever the crescendo takes damage and every time it moves it emits a honk audible out to 30 feet. The crescendo has disadvantage on all stealth made to keep quiet against creatures within this radius.

Actions

Echoing Honk. Melee Weapon Attack: +3 to hit, reach 5ft., one target. 5 (1d4 + 1) thunder damage.

Flame Spiral. Melee Spell Attack, +5 to hit, range 30ft., one target. Hit: 10 (2d6 + 3) fire damage.

Healing Doot. The crescendo replicates the effects of Mass Healing Word. It uses Charisma is its spellcasting modifier.

Trumpet Summon (Recharge 6). The crescendo conjures four Heartless with a Challenge Rating of 1/4, two Heartless with a Challenge Rating of 1/2, or one Heartless with a Challenge Rating of 1. If the crescendo uses trumpet summon again, all previously conjured creatures are dismissed.

Description

The Crescendo is an Emblem Heartless

Based on the design of an old-fashioned vehicle horn, the round, black body of the Crescendo resembles a squeeze bulb, while its golden mouth resembles the bell of an instrumental horn. The Heartless's black head and antenna resembles a musical note, notably a quaver or an eighth note. A red collar separates the head and body. Two yellow eyes can be seen on its face, and it seems to be wearing earmuffs on its head, which are light and dark blue in color. The Heartless emblem can be seen clearly on the front of its body.

Monster Tags: undead

Bgherbers

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