Large Fiend (Demon), Chaotic Evil
Armor Class 17 (Plate armor)
Hit Points 78 (9d10)
Speed 35 ft.
STR
18 (+4)
DEX
9 (-1)
CON
16 (+3)
INT
11 (+0)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws STR +7, CON +6
Damage Vulnerabilities Lightning, Radiant, Thunder
Damage Resistances Acid, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks while in Dim Light or Darkness
Damage Immunities Fire
Senses Passive Perception 12
Languages Abyssal, Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Abyssal weapon. All attacks by this monster are considered magical and do +1 physic damage (Not included in the attack).

Spellcasting. The Abyssal Guardian is a 1rst-level spellcaster. Its spellcasting ability is Charisma. The Abyssal Guardian has following Sorcerer spells prepared:
Cantrips (at will): Fire bolt, Control flames, Poison spray, Dancing lights. 
1st level (2 slots): Magic missile, Mage armor 

Actions

Multiattack. The Abyssal Guardian makes two Abyssal sword attacks.

Abyssal sword. Melee Weapon Attack: +3 to hit, reach 10 ft., 1 target. Hit: 9 (2d6 + 4) slashing damage damage. 

Sword throw. Ranged Weapon Attack: +2 to hit, range 10/60 ft., 3 targets. Hit: 7 (1d6 + 4) slashing damage.

Description

The Abyssal guardian was once a shadow that came to the abyss to become a demon and then Demogorgon gave him abyssal weapons to enhance his ability to fight.

Monster Tags: Demon

Habitat: Mountain

Leeberthiaume

Comments

Posts Quoted:
Reply
Clear All Quotes