Medium Humanoid, Any Alignment
Armor Class 12 (leather)
Hit Points 31 (31d8)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
17 (+3)
WIS
14 (+2)
CHA
13 (+1)
Saving Throws WIS +6
Skills Arcana +7, History +7, Investigation +6
Senses Passive Perception 12
Languages Common, Goblin
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Actions

Spellcasting. The sidekick casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 13):

At will: acid splash, fire bolt, mending, 

4/day: magic missile, thunderwave, ice knife

2/day: web

Description

Evokers harness arcane energy to destroy. Many armies employ evokers to rain destruction down on enemy forces.


Wizards

Wizards pursue magical power through the study of arcane texts. Some travel the world searching for esoteric tomes, while others train lesser wizards or collaborate with colleagues to create new spells.

Bellonz

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