Medium Dragon, Neutral
Armor Class 18 Natural Armor
Hit Points 90 (10d10 + 30)
Speed 40 ft., Fly 40 ft.
STR
18 (+4)
DEX
12 (+1)
CON
16 (+3)
INT
8 (-1)
WIS
14 (+2)
CHA
8 (-1)
Saving Throws DEX +3, WIS +4
Skills Acrobatics +0, Athletics +0, Perception +0, Stealth +0, Survival +0
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 20ft, Darkvision 60ft, Passive Perception 16
Languages Draconic
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Duo in Death. Crimson will always know where his companion is while they are both on the same plane of existence.

Drake-Warden Crimson gains a +1 to his attack and damage rolls so long as his companion is within 60ft (This increases to +2 if his companion is unconscious).

Actions

Multiattack. Crimson makes 2 attacks: One with his bite and one with his claws.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 2d8 + 4 piercing damage plus 1d8 elemental damage.

Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 2d6 + 4 slashing damage plus 1d6 elemental damage.

 

Bonus Actions

 

Reactions

Infused Strikes. When another creature within 30 feet of the drake that it can see hits a target with a weapon attack, the drake infuses the strike with its essence, causing the target to take an extra 1d6 damage of the type determined by its Draconic Essence.

Legendary Actions

 

 

Mythic Actions

 

 

Description

Crimson is goodest boy

Previous Versions

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