Amorphous. The creeper can move through a space as narrow as 1 inch wide without squeezing.
False Appearance (Object Form Only). While the creeper remains motionless, it is indistinguishable from an ordinary object.
Shapechanger. The creeper can use its action to Polymorph into an object or back into its true form. Its Statistics are the same in each form. Any Equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Spider Climb. The creeper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Versatile Adaptation. The creeper can use a bonus action to gain a single adaptation until it gains a new one or dismisses its current one as a free action:
- Combat Adaptation. The Creeper transforms a portion of itself into one non-heavy weapon which it has seen before. It uses all the weapon's statistics but cannot use the throw property; however, it ignores the loading property, does not need ammunition, and all ranged weapon attacks deal force damage. Alternatively it can transform a portion of itself into a shield and gain +2 AC.
- Mobility Adaptation. The creeper gains a burrow, fly, or swim speed equal to its walking speed.
- Resistance Adaptation. The creeper gains proficiency in one saving throw of its choice and has advantage with it or it gains immunity to one damage type.
Multiattack. The creeper makes two talon attacks.
Talon. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 5 (1d4 + 2) slashing damage.
Description
The Creeper is a low-ranking Nobody
A Creeper seems to dress in a baggy, light grey jumpsuit with dark grey legs. Its lower legs fan outward like the lower half of the Nobody symbol, and its feet are nearly featureless, black points. Its arms are very long, light grey, and its hands are flat and teardrop-shaped. The back of each hand sports a white Nobody logo. The Creeper's grey head also has a teardrop shape, albeit one that curves to its right. The Nobody's feet dangle uselessly, while it uses its wide, flat hands to move.
Like all Nobodies, Creepers maintain an astounding ability to contort themselves. The Creeper also displays the ability to shape shift, turning into a large lance similar to the ones used by the Dragoons, a large sword, and a small, hexagonal shield. It can also turn its arms into small wings. Creepers appear in a different manner than most Nobodies; they seemingly appear from nowhere, as opposed to the distinctive, thorny portals most Nobodies come from.
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