Keen Smell. The utahraptor has an advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the utahraptor moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the utahraptor can make one bite attack against it as a bonus action.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 5) slashing damage.
Group Call. If the pack of raptors has more than 3 velociraptors, then as a bonus action, they can broadcast a frequency, and all raptors get an advantage. If the pack of raptors has more than 8, then they also do 1d6 more damage.
Team Tactics. If a utahraptor is within 5 feet of another utahraptor, they can share the same turn and attack the same creature simultaneously. Also, if the Utah raptors are trying to sneak up on something and one of them fails, another Utah raptor can give some of their roll to make this raptor succeed.
Fast move. If a raptor in the pack gets hurt by a sneak attack, then the other Utah raptors can attack the creature as a reaction.
Description
Very smart and intelligent. Can make bonds quickly. The pack's Alpha is the strongest and has a multi-attack (2 claws and 1 bite). Lives typically in tropical forests and usually attacks if hungry or if you have weapons. Utah raptors are very fast and can climb + jump on trees easily. They have been seen drawing to communicate with humanoids.
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