Medium Or Small Beast, Typically Neutral
Armor Class 13 Natural armor
Hit Points 27 (6d6 + 6)
Speed 35 ft., Walk Upright - 20 ft.
STR
10 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
9 (-1)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws DEX +5
Skills Survival +2
Damage Resistances Poison
Senses Darkvision 60 ft., Passive Perception 10
Languages Common can only read and understand Can understand common but not speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics. The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The rat makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.

Bonus Actions

Stand upright. The rat spends 5 feet of movement to go from all fours to a bipedal stance. It's kind of disturbing, and they know it.

Monster Tags: Misc Creature

Habitat: Urban

Dan62534

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