Dark Magic Sight. Magical darkness doesn't impede Santa's darkvision.
Somebody's Been Naughty. Santa's attacks deals an extra 1d8 of damage against characters with an evil alignment.
Somebody's Been Good. Attack damage against Santa done by characters with good alignment is increased by 1d4.
Additionally, characters with good or lawful alignment also gets a bonus 1d4 on their hit roll.
Holiday Obesity. Santa's cholesterol levels are off the charts, making melee attacks done against him with bludgeoning damage type deal 1d5 less damage against him.
Revive Rudolf. Santa chants a necromanic incantation to revive a fallen corrupted reindeer after a successful action roll. If roll is critical and another reindeer is dead, that second reindeer also gets revived.
Ho Ho Ho. Ranged Spell Attack: +13 to hit, range 120 ft., one target. Hit: (2d10 + 4) psychic damage + (1d8) naughty-list true damage. Santa focuses his corrupted power against an enemy and lets off an obnoxious psychotic laugh.
Exchange Gift. Ranged Spell Attack: +10 to hit, range 100 ft., one target. Hit: (2d5 + 5) bludgeoning damage + (1d8) naughty-list true damage. Santa fabricates a gift box out of thin air with magic and throws it to the enemy. If it hits, Santa may choose a creature (including himself) to heal with the value of half the damage done to the enemy.
When Santa hits 5% HP, the corruption fades.
Lair and Lair Actions
The North Pole Holiday Workshop
Santa's abode and workplace, corrupted by an unknown source of evil plaguing the world. What once was a productive and joyful place where Santa's elves worked is now a desolate and miserable place.
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