Keen sight. The crystal duck has advantage on Wisdom (Perception) checks that rely on sight.
Hivemind. The crystal duck can communicate telepathically with any other number of crystal ducks.
Spellcasting. The crystak duck is a 0-level spellcaster. Its spellcasting ability is wisdom (spell save DC 13, +1 to hit with spell attacks). The crystak duck has the following spell prepared:
Cantrips (at will): light
Crystal beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Description
Crystal ducks are tiny creatures, shaped like a duck, made of a sturdy crystalline material. They can vary in colour and have more than one tint on their body.
This curious creature often roams in groups of up to 10 individuals. It's usually found in the most various places of interest, such as dungeons, ancient tombs, ancient temples and many sites of ruin. They are peaceful and will often approach other creatures they see rather then attempting to fly away. Meeting one means the whole of their swarm may be watching you, and destroying one could mean making all of them cautious towards your presence.
"These little guys are weird to look at. Many say they were made by some otherwordly entity as its reconnaissance force in our material realm. Whatever it is, they are mostly harmless, if you see one, you may as well pick it up.
Their body moves thanks to an unknown process. While I have tried to understand this kind of arcana, I have found myself empty handed of informations. Though I have observed they are much less territorial than their real counterpart, when I have them around I always have the feeling of being watched."
- Lord Tonnus the VI, in "De Rerum Sidera"
Previous Versions
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6/25/2024 4:21:33 PM
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0.5
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Coming Soon
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