Medium Humanoid (Bullywug), Neutral
Armor Class 16 (half-plate)
Hit Points 66 (12d8 + 12)
Speed 20 ft., Swim 40 ft.
STR
16 (+3)
DEX
12 (+1)
CON
13 (+1)
INT
8 (-1)
WIS
11 (+0)
CHA
14 (+2)
Saving Throws CON +3, WIS +2
Senses Passive Perception 10
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Amphibious. The bullywug can breathe air and water.

Speak with Frogs and Toads. The bullywug can communicate simple concepts to frogs and toads when it speaks in Bullywug.

Swamp Camouflage. The bullywug has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.

Standing Leap. The bullywug’s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Multiattack. The Bullywug can use one bite attack and two pierce attack in a turn.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 3 (1d4 + 1) bludgeoning damage. 

Pierce. RangedWeapon Attack: +5 to hit, range 10 ft., 2 target (The second target must be behind the first target). Hit: 6 (1d6 + 3) Piercing damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Novaxbrigth

Comments

Posts Quoted:
Reply
Clear All Quotes