Fiery Body. A creature that touches a burning skeleton or
strikes it with a melee weapon while within 5 feet of it takes
3 (1d6) fire damage.
Fiery Death. When a burning skeleton is destroyed its body explodes in a burst of flame. All creatures within 5 feet of it take 3 (1d6) fire damage. A successful DC 11 Dexterity saving throw halves this damage.
Searing Weapons. When a burning skeleton hits with a metal melee weapon or unarmed strike, it deals an extra 3 1d6 fire damage (included in the attacks below).
Bony Fingers. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 piercing damage and 3 (1d6) fire damage.
The Burning Skeleton, Torso can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The Flaming Skeleton, Torso regains spent legendary actions at the start of its turn.
Frantic Guerilla. The Flaming Skeleton, Torso can move up to 15 feet towards an enemy and attempt to strike with its Bony Fingers (if within range.)
Previous Versions
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6/25/2024 10:07:12 PM
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1
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Coming Soon
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