Large Beast, Typically Chaotic Evil
Armor Class 16 Scale
Hit Points 135 (2d10)
Speed 40 ft., Walk 50 ft.
STR
18 (+4)
DEX
15 (+2)
CON
14 (+2)
INT
8 (-1)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws STR +6
Skills Survival +8
Damage Vulnerabilities Bludgeoning, Piercing
Damage Resistances Slashing
Condition Immunities Blinded, Frightened
Senses Blindsight 15 ft., Passive Perception 15
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Hyper Enhanced Hearing. mainly living in caves and dark area's the Aija's evolved to adapt to this falt to catch food. Aija's gain advantage to any rolls regarding or related to sound

Hyper Sensitive Ears. Aija's due to their enhanced hearing, also have VERY sesnitive ears. For example, if you were to bang two metal pipes together close to an Aija, it would likely scream in pain, stunning it for a certain amount of time (up to dm discreation) 

Lack of Eyes. Aija's don't have eyes, they gain disadvantage to any roll regarding sight

Actions

Predetory Dash. gains Increased movment speed by 10 and +1 to hit rolls till the end of its turn

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (2d6 + 5) Slashing damage. 

Spike shot. RangedWeapon Attack: +2 to hit, range 80/220 ft., two targets. Hit: 5 (4d4 + 2) Piercing damage.

Description

Aija's are large eyeless ancient reptilian creatures that live up to 400 years old. They usually reside in dark mossy caves, their height ranges from 11 to 16ft tall, and they stand on two legs. They have large tough scales, and are dawned with razor sharp claws and teeth, their arms reach down to their calfs, and they have 3 large spikes that stem from the spine outwards.

Due to not having eyes Aija's rely soley on sound and smell to hunt their prey as you would think.

Habitat: ForestMountainUnderdark

Rannaby