Medium Aberration, Lawful Evil
Armor Class 12 natural armor
Hit Points 5 (5d8 + 10)
Speed 30 ft., Fly 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
14 (+2)
INT
16 (+3)
WIS
13 (+1)
CHA
11 (+0)
Skills Arcana +5, Perception +3
Senses Darkvision 60 ft., Passive Perception 13
Languages Celestial, Common any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Entity of the Yearn. The amalgamation can live in a vacuum and has no problem moving through a space without gravity.

Sight of Tenebrous. If a creature communicates telepathically with the amalgamation, the aberration learns the creature’s greatest desires if the ooze can see the creature.

Spellcasting. The amalgamatiuon is a 4th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It has the following spells prepared:

Cantrips (at will): friends, mage hand, prestidigitation, ray of frost

1st level (3 slots): disguise self, fog cloud, witch bolt

2nd level (2 slots): Melf’s acid arrow, misty step

3rd level (1 slot): Hunger of Hadar

Actions

Multiattack. The amalgamation makes two attacks with its tendrils.

Tendril. Melee Weapon Attack: +1 to hit, reach 15 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Rafenir

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