Medium Humanoid (Any Race), Lawful Good
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
14 (+2)
INT
12 (+1)
WIS
12 (+1)
CHA
18 (+4)
Skills Arcana +4, Performance +7, Persuasion +10
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Spellcasting. Vanilletta is a 6th-level spellcaster. Her spellcasting ability is Charism (spell save DC 15, +7 to hit with spell attacks). She has the following bard spells prepared.

Cantrips (at will): minor illusion, vicious mockery

1st level (3 slots): [Tooltip Not Found], healing word, unearthly chorus

2nd level (3 slots): [spell]mirror image[spell], [spell]silence[spell], nathair's mischief

3rd level (2 slots): [spell]bestow curse], [spell]fear[spell], [spell]fireball[spell].

Actions

Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) piercing damage.

Bonus Actions

Bardic Inspiration (4/Short or Long Rest). Vanilletta chooses a creature other than herself that is within 60 feet of it and can hear her. She grants this creature an Inspiration die that lasts for 10 minutes. The creature can expend this die to add 1d8 to an ability check, attack roll, or saving throw. Once the die is used or expires, it is lost. A creature can only benefit from one Inspiration die at a time.

Reactions

Cutting Words. When a hostile creature makes an attack roll, ability check, or damage roll, Vanilletta can use her reaction to expend one use of her Bardic Inspiration, rolling the Inspiration die and subtracting the number rolled from the creature's roll. The creature is immune if it can't hear Vanilletta or is immune to being charmed.

Monster Tags: NPC

Habitat: Urban

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