Large Aberration, Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 130 (15d10 + 45)
Speed 40 ft.
STR
22 (+6)
DEX
12 (+1)
CON
20 (+5)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +5, Stealth +4
Damage Resistances Bludgeoning and Piercing from nonmagical attacks, Necrotic
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision 60, Passive Perception 15
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Corrupting Bite. If the Bereskarn hits a creature with its bite attack, the creature must succeed on a DC 16 Constitution saving throw or be infected with a Blight disease. An infected creature’s hit point maximum is reduced by 1d4 at the end of each long rest. The disease is incurable by conventional means and persists until death.

Blighted Aura.  Any creature that starts its turn within 10 feet of the Bereskarn must succeed on a DC 16 Constitution saving throw or take 10 (3d6) necrotic damage and have its hit point maximum reduced by an amount equal to the necrotic damage taken. This reduction lasts until the creature finishes a long rest.

Ferocious Onslaught. If the Bereskarn reduces a creature to 0 hit points with a claw attack, it can make one additional claw attack against a different target within 5 feet.

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (2d10 + 6) piercing damage, and the target must succeed on a DC 16 Constitution saving throw or take 14 (4d6) necrotic damage and become infected with the Blight disease.

Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) slashing damage.

Monster Tags: Misc Creature

MEdicalx

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