Armor Class
18
natural
Hit Points
245
(10d20 + 60)
Speed
STR
1
(-5)
DEX
1
(-5)
CON
26
(+8)
INT
9
(-1)
WIS
9
(-1)
CHA
1
(-5)
Damage Immunities
Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Charmed, Exhaustion, Incapacitated, Poisoned
Senses
Passive Perception 10
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Only Despair: the only thing this beast feels is fear. any spell, or action used to make it feel anything else will immediately fail.
Stilled Hopelessness: these wanders have truly lost hope to the point, that they no longer try to move, eat, drink, or sleep. the only way to tell if their alive is the sound of their breathing.
The crimson: because they no long care about living, they tend to allow things to grow on them including the crimson.
Comments