Medium unknown, Neutral
Armor Class 18 natural
Hit Points 245 (10d20 + 60)
Speed
STR
1 (-5)
DEX
1 (-5)
CON
26 (+8)
INT
9 (-1)
WIS
9 (-1)
CHA
1 (-5)
Damage Immunities Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Incapacitated, Poisoned
Senses Passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Only Despair: the only thing this beast feels is fear. any spell, or action used to make it feel anything else will immediately fail.

Stilled Hopelessness: these wanders have truly lost hope to the point, that they no longer try to move, eat, drink, or sleep. the only way to tell if their alive is the sound of their breathing.

The crimson: because they no long care about living, they tend to allow things to grow on them including the crimson.

rebeccagreenwald06

Comments

Posts Quoted:
Reply
Clear All Quotes