Large Monstrosity, Any Alignment
Armor Class 17 Natural armor
Hit Points 119 (14d10)
Speed 30 ft., Burrow 30 ft., Climb 20 ft.
STR
18 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
6 (-2)
CHA
4 (-3)
Saving Throws DEX +5, CON +6, INT +4
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Tremorsense 40, Passive Perception 8
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Actions

Multiattack. The brood commander makes two attacks. One slash and one bite attack.

Slash. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 18 (2d8 + 3) [slashing] damage. 

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 21 (2d10 + 3) [piercing] damage. 

Alert the horde. As an action the brood commander can call out to it's allies for help. Roll 1d4, the number rolled represents how many rounds it will be before these 2d6 bugs arrive.

Bonus Actions

Commanding screech. The brood commander can use their bonus action to have up to 4 allies within 60 ft move their movement speed towards a hostile creature of their choice.

Description

The Brood Commander. A fierce and dangerous enemy to any who would come close to a nest, the brood commander will almost always call for backup when encountering other creatures. It is one of the leaders of a pack scouting around the area of their nest.

These bugs were once created by the Chained god Tharizdun.

Previous Versions

Name Date Modified Views Adds Version Actions
6/30/2024 11:57:47 AM
3
0
1
Coming Soon

Monster Tags: monstrosity

DaneFive

Comments

Posts Quoted:
Reply
Clear All Quotes