Huge Giant (Sorcerer), Chaotic Neutral
Armor Class 12 natural armor
Hit Points 300 (20d12)
Speed 50 ft., swim 50 ft.
STR
29 (+9)
DEX
14 (+2)
CON
20 (+5)
INT
18 (+4)
WIS
20 (+5)
CHA
10 (+0)
Saving Throws STR +16, CON +12, WIS +12, CHA +7
Skills Arcana +8, Athletics +14, History +8, Perception +9
Damage Resistances Cold
Damage Immunities Lightning, Thunder
Senses Passive Perception 19
Languages Common, Giant, Primordial
Challenge 21 (33,000 XP)
Proficiency Bonus +7
Traits

Amphibious. Adana can breathe air and water.

Innate Spellcasting. Adana can cast the following spells, requiring no material components and using Wisdom as the spellcasting ability:

3/day: lightning bolt, fly, wind walk, control winds, storm sphere

1/day: chain lightning, globe of invulnerability

Actions

Multiattack. Adana makes three Lightning Blade or Lightning Lance attacks. She can replace one of those attacks with a use of Innate Spellcasting.

Lightning Blade. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 22 (3d8 + 9) slashing damage plus 16 (3d10) lightning damage.

Lightning Lance. Ranged Spell Attack: +13 to hit, range 500 ft., one target. Hit: 39 (5d12 + 7) lightning damage. 

Legendary Actions

Adana can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Adana regains spent legendary actions at the start of her turn.

Attack. Adana makes a Lightning Blade attack.

Innate Spellcasting (Costs 2 Actions). Adana uses Innate Spellcasting. 

Habitat: CoastalUnderwater

EldenProtector

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