Large Beast, Any Evil Alignment
Armor Class 17 Natural Armor
Hit Points 250 (3d10)
Speed
STR
19 (+4)
DEX
17 (+3)
CON
16 (+3)
INT
18 (+4)
WIS
15 (+2)
CHA
1 (-5)
Saving Throws STR +10
Skills Intimidation +11
Damage Vulnerabilities Fire
Damage Resistances Acid, Cold, Poison, Thunder
Condition Immunities Charmed, Frightened, Petrified, Poisoned
Senses Darkvision, Passive Perception 12
Languages --
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The Calamity Tempest is a 8-level spellcaster. Its spellcasting ability is [15] (spell save DC 10, +8 to hit with spell attacks). The Calamity Tempest has following [Druid] spells prepared:
Cantrips (at will): [Thunderclap], [Thorn Whip] 
1st level (2 slots): [Earth Tremor], [Thunderwave]
2nd level (2 slots): [Gust of Wind], [Spike Growth] 
3rd level (3 slots): [Call Lightning ], [Sleet Storm], [Wind Wall] 
4th level (2 slots): [Polymorph], [Stoneskin]  
5th level (2 slots): [Control Winds], [Maelstrom]
6th level (2 slots): [Flesh to Stone], [Investiture of Wind]
7th level (2 slots): [Regenerate], [Whirlwind]
8th level (2 slots): [Control Weather], [Earthquake] 

Actions

Action Name. Enter the description for your action.

Bite. Melee Weapon Attack: +4 to hit, reach 5ft., 1 target. Hit: 7 (2d8 + 5) [bludgeoning] damage. 
Tail Whip. Melee Weapon Attack: +8 to hit, reach 10ft., 1 target. Hit: 7 (3d8 + 5) [bludgeoning] damage. 

Description

A bipedal, more dinosaur-like false tempest. While its front legs seem to be designed for quadruped walking, its spine forces it upwards rendering its fore-limbs useless for walking and prevent it from being able to make strong slashes.

Yourlocalparasite

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