Medium Undead, Lawful Evil
Armor Class 12 Natural Armor
Hit Points 22 (4d8 + 2)
Speed 30 ft.
STR
12 (+1)
DEX
10 (+0)
CON
12 (+1)
INT
8 (-1)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws CON +3
Damage Resistances Cold, Necrotic, Poison
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision 60 ft., Passive Perception 10
Languages Only the languages it knew in life.
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Acolyte's Revenge. When the acolyte biter is reduced to 0 hit points, all other acolyte biters within 90 feet of it can immediately move up to 10 feet and make a bite attack as a reaction.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 1) piercing damage. 

Description

Acolytes are robed figures that move with a disturbing, shuffling gait, their cowls obscuring their true forms. From within the darkness of their hoods, only a single, sickly purple eye can be seen, watching with malevolent intent.

Darkhon

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