(None)
Punch. Melee Attack: The assassin punches a creature. On hit do 3d4 of bludgeoning damage
Heavenly Blessing. This lasts for 36 seconds (6 turns). This ability adds +3 to every hit he makes. He also Walks 10ft more each turn. (Once per long rest)
(None)
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
This is an 8-foot-tall man who warships a mountain god. This mountain god bless his fist to bring down the population of the world. He wears a green robe and has brass knuckles.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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