Small Plant, Any Good Alignment
Armor Class 16 Natural Armor
Hit Points 65 (10d10 + 10)
Speed 30 ft.
STR
5 (-3)
DEX
14 (+2)
CON
12 (+1)
INT
8 (-1)
WIS
17 (+3)
CHA
9 (-1)
Saving Throws CON +3, WIS +5
Skills Acrobatics +6, Nature +8, Stealth +8, Survival +8
Condition Immunities Blinded, Deafened, Paralyzed, Petrified
Senses Blindsight 60 ft, Passive Perception 15
Languages Common, Druidic, Sylvan
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

False Appearance. While the Bush Guardian remains motionless, it is indistinguishable from a normal bush.

Thorny. The Bush Guardian bristles with many sharp thorns that deal 1d6 piercing damage to any creature that grapples it.

Spellcasting. The Bush Guardian is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The Bush Guardian has following Druid spells prepared:
Cantrips (at will): Druidcraft, Mold Earth, Shillelagh.
1st level (5 slots): Animal Friendship, Create or Destroy Water, Cure Wounds, Entangle
2nd level (3 slots): Dust Devil, Earthbind, Pass Without Trace

Actions

Rake. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target: Hit: 5 (1d6+2) slashing damage.

Shillelagh. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 7 (1d8+3) bludgeoning damage.

Bristle. A Bush Guardian can blast its thorns out, striking every creature within 5 feet. Any creature in range suffers 10 (3d4) piercing damage unless it succeeds on a Dexterity Save (DC 14); which reduces this damage by half. This is considered a magical attack for the purposes of overcoming damage reduction.

Description

Deep in the oldest growth of slumbering forests, the very plants can awaken to tend their fellow plants. Using the primal magic that birthed them, these creatures tend to plants and protect the natural harmony of the lands in which they live.

Many Bush Guardians live at the fringes of humanoid settlements, using their natural stealth and false appearance to work without being seen or heard, harrying any who would dare harm the wilds. And, occasionally, to assist those innocent visitors who prove kind.

Monster Tags: plantfey

Habitat: ForestGrasslandHill

DarkWulfe

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