Medium Undead, Chaotic Evil
Armor Class 12 Natural armour
Hit Points 32 (5d8 + 10)
Speed 0 ft., Climb 30 ft.
STR
11 (+0)
DEX
8 (-1)
CON
11 (+0)
INT
8 (-1)
WIS
11 (+0)
CHA
8 (-1)
Damage Immunities Acid, Cold, Necrotic, Poison
Condition Immunities Petrified, Poisoned
Senses Darkvision 120ft., Passive Perception 11
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Incorporeal Movement. The Ceiling Surprise can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Sunlight Sensitivity. While in sunlight, the Ceiling Surprise has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Spider Climb. The Ceiling Surprise can climb any surface, even upside-down without making a check.

Actions

Punch. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 8 (2d4 + 3) bludgeoning damage.

Description

"These white, stretchy ghosts make their homes on any upside-down surface, such as a ceiling, hence the name. Being upside-down all the time must be really disorientating, but for ghosts, it's no big deal."
- Professor Elvin Gadd.

TheLakeGuardian

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