Armor Class
10
Natural armor
Hit Points
20
(20d20)
Speed
9999 ft., It is such a fast flyer because it is aerodynamic when it bends its ‘’arms’’
STR
30
(+10)
DEX
1
(-5)
CON
1
(-5)
INT
30
(+10)
WIS
1
(-5)
CHA
30
(+10)
Saving Throws
STR +19
Skills
History +999
Damage Vulnerabilities
Lightning
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks while in Dim Light or Darkness
Damage Immunities
Bludgeoning, Piercing, and Slashing from Magical Weapons, Acid, Cold, Fire, Force, Necrotic, Piercing, Poison, Psychic, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine, Bludgeoning damage from falling
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Invisible, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Senses
Darkvision Cannot actually see it just lights up it’s rubys and uses them as sensors, Passive Perception 9000
Languages
All Cannot speak.
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
ghost. Things just pass through it but take 2d20 acid damage
Actions
Slash. One Bangy swings which causes 1d4 damage.
Bonus Actions
Slash. One Bangy swings which causes 1d4 damage.
Reactions
Silver. when a metal weapon hits a Bangy it makes a loud sound that deals 1d4 thunder damage.
Legendary Actions
Bladestorm (Costs 3 Actions). the swarm groups together and forms a gargantuan tornado of Bangys which on impact sends foes flying 100 feet. If anything is in the way the flying foe stops there.
Description
Bangys look like silver flying swords, and they are very progressive, due to them being almost impossible to defeat. They often have copper markings that look like a face with rubys for eyes but they are actually faceless.
Comments