Multiattack. The wyvern makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 11(2d6 + 4) piercing damage.
Clubbed Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 23 (4d8 + 5) bludgeoning damage and 11 (2d8 + 2) piercing damage. If the target is medium sized or smaller, they must made a DC 18 Strength saving throw or be pushed back 20 feet.
Hunker Down. If a creature attacks the Ankylovern, it can tuck it's wings to it's body, giving itself a +4 to it's AC for the rest of the round. On it's next turn, it must either spend it's action untucking it's wings or stay hunkered down for the remainder of it's turn, unless it takes an attack with it's clubbed tail at disadvantage.
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