Large Beast (Dinosaur), Unaligned
Armor Class 13 natural armor
Hit Points 18 (3d10 + 3)
Speed 60 ft., Swim 45 ft.
STR
15 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
7 (-2)
WIS
9 (-1)
CHA
5 (-3)
Saving Throws STR +4
Skills Perception +5
Senses Darkvision 30 feet, Passive Perception 12
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Gauge. If Bunga lands a Bite critical hit on a target that is of medium size or smaller, the target must make a DC 8 Dex save. If they succeed they are not gauged, on fail the target has their flesh ripped from them. They take 3d10 bleeding damage every turn. 

Adept Aquatics. Bunga can hold his breath underwater for 2 hours. Bunga does not have disadvantage when in water or liquid based rough terrain. 

Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 4) piercing damage.

Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Tail Whip. Melee Weapon Attack: +2 to hit, reach 10 ft., one target. Hit: 8 (2d4 + 4) bludgeoning damage. This attack can target up to 3 targets within a 15ft line. If you use Tail Whip, you cannot move this turn.

 

Monster Tags: Dinosaur

Habitat: Grassland

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