Special Trait Name.
Keen Smell. The Cragwalker has advantage on Wisdom (Perception) checks that rely on smell.
Sure-Footed. The Cragwalker has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Stone Camouflage. The Cragwalker has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Leap. The Cragwalker can leap vertically up to 20 feet as part of its movement.
Multiattack. The Cragwalker makes two attacks: one with its Bite and one with its Claw.
Bite. Melee Attack: +7 to hit, reach 5 ft., 1 target. Hit: 14 (2d8 + 5) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) slashing damage.
Rock Throw (Recharge 5-6). Ranged Weapon Attack: +7 to hit, range 30/120 ft., one target. Hit: 22 (4d8 + 4) bludgeoning damage.
Description
The Cragwalker is a formidable beast resembling a mountain goat but the size of a large bear, with a stony exterior and powerful legs. Adapted to the rocky terrains, Cragwalkers are exceptional climbers and possess a natural camouflage that makes them nearly invisible in their environment. Their symbiotic relationship with dwarves showcases their strength and endurance, as they work together to navigate their rocky homes. Cragwalkers are known for their powerful leaps and their ability to blend seamlessly into rocky landscapes, making them both elusive and deadly predators.
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