Colossal strength. The colossal stone titan has advantage on saving throws against being grappled or restrained
Legendary immunity. The colossal stone titan is immune to being controlled by magic.
Throw Creature/Rock.The colossal stone titan throws a rock: RangedWeapon Attack: +6 to hit, range 50/1500 ft., 1 target. Hit: 120 (6d20 + 60) [bludgeoning damage] damage.
Or creature of varying size that it has picked up(see bonus action) with damage varying by size of creature(bludgeoning damage) (damage is applied to hit and thrown creature and the titan can throw a creature at a surface with no target)
Ranged weapon attack: +6 to hit, range 50/1500ft 1 target
large: 40(2d20+20) damage
Huge: 80(4d20+40) damage
Gargantuan: 120(6d20+60) damage
Punch. Melee weapon attack: +8 to hit,range 10/30ft, 1 target, 100(5d20+50) bludgeoning damage
As a bonus action the colossal stone titan can pick up any creature within range (30ft) that is in between(including) size gargantuan and large.
Reaction Name. Enter the description for your action.
5 legendary actions per day
Heaving rend (Costs 1 Actions). The colossal stone titan targets one gargantuan or smaller creature with less than 150 health points remaining and lifts them over its head tearing them in half
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
An ancient stone titan covered in moss that towers over the mountains listlessly wandering the vast expanse.(Supposed to be colossal not gargantuan and also NOT MEANT TO FIGHT PLAYERS only other similarly scaled creatures as more of a force of nature)
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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