Medium Ooze, Unaligned
Armor Class 8
Hit Points 50 (9d8 + 9)
Speed 20 ft.
STR
13 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
5 (-3)
WIS
8 (-1)
CHA
1 (-5)
Damage Resistances Acid
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 9
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Amorphous. The jelly can move through a space as narrow as 2.5 feet wide without squeezing.

Vile Body. A creature that touches the blob or hits it with a melee attack while within 5 feet of it takes 3 (1d6) acid damage.

Actions

Pseudopod. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1) bludgeoning damage plus 3 (1d6) acid damage.

Vile Shot. Ranged Weapon Attack: +0 to hit, reach 50 ft., one creature. Hit: 14 (4d6) acid damage. The target must make a DC 13 constitution saving throw. On a fail, the target is poisoned until the end of the blob's next turn as the bile infects the creature.

Description

An animated blob is composed of a somewhat amorphous pile of flesh, blood, and bile. They are typically created when vile experiments go awry, or are purposefully created to be servants or, more commonly, as spikes, as they can fit into relatively small spaces. They are also used as disposable soldiers, as they are easy to create. An Animated Blob has enough intelligence to perform medium-difficulty tasks.

Habitat: Underdark

73_Eyed_Beholder

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