Medium Humanoid (Any Race), Any Chaotic Alignment
Armor Class 13 (hide armor)
Hit Points 67 (9d8 + 27)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
17 (+3)
INT
9 (-1)
WIS
11 (+0)
CHA
9 (-1)
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Relentless Rage. When the berserker hit points are reduced to 0 or below they can take one free Chainaxe attack to any creature within range before dying.

Actions

Multiattack. The berserker makes 2 Chainaxe attacks

Chainaxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage. When a creature is hit by an attack with this weapon that creature must make a DC 16 Constitution saving throw. On a failed save, a creature takes 9 (2d8) On a successful save, a creature takes half as much damage.

Description

A fanatical worshiper of the blood god Khorne. Their frothing rage makes them an unpredictable force of carnage and destruction. For Khorne does not care from whom the blood flows only that it does

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillMountain

Sethkendick

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