Brave. Matilda has advantage on saving throws against being frightened.
Multiattack. Matilda can make two ranged attacks attacks.
Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.
Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
Leadership (Recharges after a Short or Long Rest). For 1 minute, Matilda can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the captain. A creature can benefit from only one Leadership die at a time. This effect ends if the she is incapacitated.
Lightning Loader. Matilda's heavy crossbow was made special and specifically for her, as a bonus action she can empower her next attack to do an extra (1d4) Lightning Damage
Parry. Captain Gearheart adds 2 to its AC against one melee attack that would hit it. To do so, she must see the attacker and be wielding a melee weapon.
Description
Matilda Gearheart is a talented airship captain who is often the envy of everyone on board. She is a brilliant mechanic and a ship has never crashed on her watch, she is hoping one never will.
Previous Versions
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7/5/2024 10:46:36 AM
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7/5/2024 10:49:00 AM
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7/5/2024 11:17:26 AM
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7/5/2024 11:19:49 AM
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