Armor Class
12
Natural Armor
Hit Points
2
(1d4)
Speed
40 ft., Climb 30 ft.
STR
3
(-4)
DEX
15
(+2)
CON
10
(+0)
INT
3
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Acrobatics +4, Perception +3, Stealth +4
Condition Immunities
Exhaustion
Senses
Darkvision 60 feet, Passive Perception 13
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Consume dead flesh: Eats dead flesh to identify where the person lives and recently been. dc 12 or higher. once per day
Mythic Actions
Zombie undead cat
Description
gray short hair fur with bright glowing yellow eyes. sharp fangs that can tear into anything
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