Flourish. The captain adds its Charisma modifier to the damage roll for its longsword attacks (included in the attack).
Sea Legs. The captain has advantage on ability checks and saving throws to resist being knocked prone.
Runic Tattoos. The captain has a number of magical tattoos which provide them with the following benefit;
- Each time the Captain takes damage, it gains resistance to the damage type(s) taken. This resistance is lost the first time the Captain takes that type of damage after receiving this bonus or after two rounds.
Multiattack. The captain makes two attacks: one with its hand crossbow and one with its longsword.
Hand Crossbow. Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (1d8 + 8) slashing damage, or 14 (1d10 + 8) slashing damage if used with two hands.
Shape Up, Ye Dog (2/day). Whenever a friendly creature within 30 feet of the captain that can hear it misses with an attack, the captain can yell perilous threats to allow that creature to reroll the attack roll.
Projectile Danger Sense (1/round). When a successful ranged weapon attack is made against the captain, it can make a DC20 Dexterity Saving Throw and if successful will catch the weapon or projectile in the air and toss it aside, negating any damage that would have been taken.
Description
Oxall Covanaar is the current head of the pirate group known as Skaug's Corsairs. He has been their undisputed leader for over a decade now and is known for his cunning intellect, finesse and brutality. Oxall is an incredibly talented sailor, swordsman, gunslinger, mercenary and the list goes on. His iron grip on the island of Skaug makes him akin to a Monarch in the confines of the island, with his word being law. The Crossbows in the Port of Skaug is owned and operated by him directly, though his leadership duties consume much of his time so there is often a stand-in operating the place for him instead. He also issues out bounties and mission with rewards for adventurers that visit the island, usually relating to threats his own men are having difficulties resolving, which can be found on the Bounty Board. He can also sometimes be found at the Corsair's Barracks where most of the pirate groups island operations take place.