Large Construct, Neutral
Armor Class 20 Natural Armor
Hit Points 111 (22d8 + 12)
Speed
STR
21 (+5)
DEX
19 (+4)
CON
20 (+5)
INT
15 (+2)
WIS
13 (+1)
CHA
8 (-1)
Saving Throws STR +8, DEX +7, CON +8
Damage Vulnerabilities Bludgeoning, Cold
Damage Resistances Fire, Piercing, Slashing
Damage Immunities Force, Lightning, Poison, Thunder
Senses Passive Perception 7
Languages Understands terran, but cannot speak
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Camouflage Construct. This creature can not be detected through perception checks, but can be through a successful investigation check.

 

Actions

Multiattack. The Corllysk makes three attacks, two slam, and one cement splash.

Slam. +4 to hit, reach 10 ft., 1 target. Hit: 25 (4d6 + 11) Bludgeoning damage. 

Cement Splash. +7 to hit, range 60 ft., up to 6 targets. Hit: 17 (3d6 + 7) force damage. Creatures within range make a DC 21 dexterity saving throw, taking the mentioned damage on a failed save, or halve as much on a successful one.

Bonus Actions

This creature cannot take bonus actions

Reactions

Quick Shield. This creature can make its armor class go up by three points as a reaction once, but only if it has less than ten health.

Description

A large construct made from cinder blocks and wet cement. Most commonly found near large boulders, or inside caves. These creatures like to trap wanderers by gathering in large groups and creating dead ends in caves that were not originally there, eventually trapping and killing them for sport.

Monster Tags: construct

Habitat: Mountain

altonferris

Comments

Posts Quoted:
Reply
Clear All Quotes