Medium Undead, Lawful Evil
Armor Class 16 Scale Male
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Damage Immunities Poison
Condition Immunities Exhaustion, Frightened, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands all languages it knew in life but can't speak
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Martial Training. The armored skeleton has proficiency with all armor, shields, and martial weapons.

Actions

Multiattack. The armored skeleton makes two melee attacks.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 2) piercing damage.

Description

An Armored Skeleton is a reanimated corpse clad in rusted and battered scale mail, its bones held together by dark necromantic magic. These undead warriors were once formidable soldiers or knights, now returned from the grave to serve a malevolent purpose. Their skeletal forms are eerily silent as they move, the only sound being the clinking of their armor and the occasional rattle of bone against bone.

Habitat: Urban

MrDoctorrKnockers

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