Large Celestial, Lawful Good
Armor Class 12 Natural armor
Hit Points 30 (4d10 + 8)
Speed 40 ft.
STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
8 (-1)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws STR +4, CON +4, WIS +3
Skills Perception +5
Damage Resistances Radiant
Senses Darkvision 60 ft, Passive Perception 15
Languages Celestial Understands this language (does not speak it)
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The Celestial Cerberus has advantage on Wisdom (Perception) checks that rely on hearing or smell.

 

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 2) piercing damage.

Radiant Breath (Recharge 6). The Celestial Cerberus exhales radiant energy in a 15-foot cone. Each creature in that area must make a DC 11 Dexterity saving throw, taking 7 (2d6) radiant damage on a failed save, or half as much damage on a successful one.

 

Reactions

Protective Aura. When a creature the Celestial Cerberus can see within 5 feet of it is attacked by a creature it can see, the Celestial Cerberus can use its reaction to impose disadvantage on the attack roll.

Description

This large celestial creature stands tall with a regal posture, its muscular body covered in shimmering, ethereal fur that seems to glow with an inner light. Each of its three heads, crowned with a golden halo, exhibits a unique expression of determination and wisdom, their eyes glowing with a divine radiance that pierces through deception and darkness.

FarmerJohn264

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