Huge Dragon, Unaligned
Armor Class 20 Natural
Hit Points 261 (18d12 + 144)
Speed 60 ft., Fly 60 ft.
STR
27 (+8)
DEX
11 (+0)
CON
26 (+8)
INT
10 (+0)
WIS
15 (+2)
CHA
14 (+2)
Saving Throws DEX +7, CON +15, WIS +9, CHA +9
Skills Perception +16
Condition Immunities Charmed, Frightened
Senses Blindsight 60 ft, Darkvision 120 ft, Passive Perception 26
Languages Draconic
Challenge 21 (33,000 XP)
Proficiency Bonus +7
Traits

Legendary Resistance (3/Day). If the alatreon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The alatreon makes two Claw attacks and one Bite or Tail attack.

Bite. Melee Weapon Attack. +15 to hit, reach 15 ft., one target. Hit: 22 (3d8 + 8) piercing damage. If the target is a large or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the alatreon can't use its bite on another target.

Claws. Melee Weapon Attack. +15 to hit, reach 10ft., one target. Hit: 19 (3d6 + 8) slashing damage.

Tail. Melee Weapon Attack. +15 to hit, reach 20ft., one target. Hit: 22 (3d8 + 8) bludgeoning damage If the target is a creature, it must succeed on a DC 23 Strength saving throw or be knocked prone.

Ice Storm. The alatreon magically creates a hail of rock-hard ice that pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within 150 feet. Each creature in the cylinder must make a DC 23 Dexterity saving throw. A creature takes 17 (3d10) bludgeoning damage and 17 (3d10) slashing damage on a failed save, or half as much damage on a successful one.

Lightning Storm. The alatreon magically creates three bolts of lightning, each of which can strike a target the alatreon can see within 120 feet of it. A target must make a DC 23 Dexterity saving throw, taking 22 (4d10) lightning damage on a failed save, or half as much damage on a successful one.

Flame Strike. The alatreon magically creates a vertical column of fire roars down from the heavens in a location you specify. Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within 40 feet of the alatreon must make a DC 23 Dexterity saving throw, taking 41 (9d8) fire damage on a failed save, or half as much damage on a successful one.

Breath Weapons (Recharge 5-6). The alatreon uses one of the following breath weapons:

  • Lightning Breath. The alatreon exhales lightning in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 23 Dexterity saving throw, taking 88 (16d10) lightning damage on a failed save, or half as much damage on a successful one.
  • Cold Breath. The alatreon exhales an icy blast in a 90-foot cone. Each creature in that area must make a DC 23 Constitution saving throw, taking 72 (l6d8) cold damage on a failed save, or half as much damage on a successful one.
Legendary Actions

The alatreon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The alatreon regains spent legendary actions at the start of its turn.

Attack. The alatreon makes a Bite attack.

Storm (Costs 2 Actions). The alatreon uses its Lightning Storm or Ice Storm.

Tail Sweep(Costs 3 Actions). The alatreon sweeps its tail. Each creature within 30 feet of the alatreon must succeed on a DC 23 Strength saving throw, taking 35 (5d10 + 8) bludgeoning damage and be knocked prone on a failed save, or half as much damage and isn't knocked prone on a successful one. The alatreon can then fly 30 feet straight up into the air.

Description

Known as the "Blazing Black Dragon", alatreon possesses control over the fire, thunder, and ice elements, and is said to be elementally unstable. In its scales are each of the three elements which it constantly produces, even when it is dead. However, it is unknown how its scales are able to harness the elements. On top of alatreon's head are two large horns, these horns seem to play some part in alatreon's control over the three elements, however, it is known to scholars if they actually do.

From alatreon living isolated from all other monsters, it is hard to say where it fits in the ecological niche. Due to alatreon living in the Sacred Land, it has changed the area into an inhospitable environment. No living things, including plants, can live in the area due to the constant weather changes that occur in the Sacred Land. alatreon are monsters capable of destroying the world. Some locals even believe that the alatreon is a god or demon which is transformed into an Elder Dragon. Many of alatreon's abilities seem to be unnatural, much like the Fatalis, but not much else is really known about the Elder Dragon.

Bgherbers

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