Medium Fey, Typically Chaotic Neutral
Armor Class 10
Hit Points 4 (1d8)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
11 (+0)
WIS
12 (+1)
CHA
10 (+0)
Senses Darkvision 60 ft, Passive Perception 10
Languages Any one language (usually Common)
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Keen Hearing. The Kitsune has Advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Spirit Magic. The Kitsune Casts Thaumaturgy.

Shapeshift. The Kitsune can Shape shift between a Humanoid Form and a Fox Form. It's Statistics remain the same in both forms however both Forms have Unique appearances:

  • While in Fox Form the Kitsune appears as a medium sized Fox and Does not Require A Spellcasting focus or Somatic Components to cast Spells, and has a Tail for every 100 years it's lived, this is the Kitsune's Natural Form.
  • While in humanoid form it resembles a Human with Fox like Features.

Description

Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

Erikson

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