Armor Class
10
Hit Points
4
(1d8)
Speed
30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
11
(+0)
WIS
12
(+1)
CHA
10
(+0)
Senses
Darkvision 60 ft, Passive Perception 10
Languages
Any one language (usually Common)
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Keen Hearing. The Kitsune has Advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Spirit Magic. The Kitsune Casts Thaumaturgy.
Shapeshift. The Kitsune can Shape shift between a Humanoid Form and a Fox Form. It's Statistics remain the same in both forms however both Forms have Unique appearances:
- While in Fox Form the Kitsune appears as a medium sized Fox and Does not Require A Spellcasting focus or Somatic Components to cast Spells, and has a Tail for every 100 years it's lived, this is the Kitsune's Natural Form.
- While in humanoid form it resembles a Human with Fox like Features.
Description
Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.







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