Keen Smell. The Cow Eater has advantage on Wisdom (Perception) checks that rely on smell.
Charge. If the Cow Eater moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 10 (2d6) damage.
Lost Sight: After a short amount of time, the Cow Eater will lose sight of its victim as their vision is extremely weak. The Cow Eater is usually forced to use the Sniff action.
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Ram. Melee Weapon Attack: +4 to hit, reach 7 ft., one target. Hit: 7 (1d6 + 3) bludgeoning damage.
Sniff: Ranged Detection Sense: +1 to hit, reach 40 ft. The Cow Eater smells the air to relocate players to get more accurate hits.
Description
Cow Eaters
Thriving in the depths of the darkness and fog, the Cow Eater resides. They are vicious and relentless predators that tear apart anything breathing that they find. While it cannot see you, it can probably smell you, and when it does, you might already be doomed. A Cow Eater must be avoided at all costs. Trying to fight a Cow Eater is vain and should only be done with very powerful abilities. Their closest relatives, the Bison, are far less dangerous and hostile than a Cow Eater. Those who enter their swamps are said to leave in five pieces. Cow Eaters never lose their insatiable hunger, and if you don't hide, you won't be found in a recognizable state.
Previous Versions
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7/8/2024 8:37:39 PM
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Coming Soon
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