Bonsai. The Bonsai Dryad possesses a Tiny Bonsai Tree (4 HP, AC 7), the bonsai Recives Hitpoints equal to half of all Healing the Bonsai Dryad Recives, and takes an additional (1d4) damage when it suffers Fire damage., if a Friendly Creature holds the Bonsai the Bonsais AC becomes that of the Creatures.
Commune with Nature. The Bonsai Dryad can communicate simple ideas to Beasts and Plants as if they shared a Language.
Linked Survival. The Bonsai Dryad Dies if it takes a Long rest while it's Bonsai is Dead or 1 mile away from it. If the Bonsai is Dead or Missing the Bonsai Dryad, a Druid, or a Ranger must preform a 1 Hour Ritual to Create a New one.
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Tree Recall (1/Day). The Bonsai Dryad can magically teleport to an Unoccupied space next to its Bonsai Tree, or it can teleport it's Bonsai Tree to an Unoccupied space next to it. The Bonsai Dryad cannot take this action if the tree is more than 100 ft away from it.
Forest Magic. The Bonsai Dryad innately casts one of the Following Spells, Wisdom is it's Spellcasting ability (DC 11):
Description
Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.
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