Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Blighted Screech (Recharge 5-6 Rounds): The blighted reanimated corpse lets out a horrifying screech. Each creature within 30 feet that can hear the screech must succeed on a DC 13 Wisdom saving throw or be stunned for 1 minute. A stunned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Description
Appearance and Behavior: The blighted reanimated corpses are grotesque, with blackened veins visible through their decayed flesh and darkened, insatiable eyes. They move sluggishly but relentlessly, driven by an unnatural hunger and aggression.
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