Small Beast, Unaligned
Armor Class 10 Natural armor
Hit Points 10 (2d8)
Speed 10 ft.
STR
15 (+2)
DEX
10 (+0)
CON
10 (+0)
INT
5 (-3)
WIS
5 (-3)
CHA
5 (-3)
Damage Vulnerabilities Piercing
Damage Resistances Poison
Damage Immunities Acid
Condition Immunities Charmed, Poisoned
Senses Darkvision, Passive Perception 15
Languages NONE
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Acid Pustules

if attacked roll a d20 deterity check if 10 or lower take 3 damage

Spellcasting. NONE 

Actions

 

Impale. : +3 to hit, reach 20 ft., # target. Hit: 6 (1 d10 + 2 ) [Impaling] damage. 

Acrid vomit :  +4 to hit, range 20/100 ft., # target. Hit: 4 (1d6 + 2) [Poison] damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Suffocation

Only breathes water

if out of water for two turns it dies

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Abberated swordfish IS NOT an Aberration monster type

This is being made for a campaign based off of the aberrated beast of the video game DREDGE (credit to devs for the game)

INFO

the aberrated swordfish vary in length but are often 3 to 4 ft long 

they have lumpy sores full of an acidic component, their eyes are bloodshot

they attack by spearing the enemy with their sharp upper jaw.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Abominations

Habitat: CoastalSwampUnderwater

MountainMayhem

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