Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sence. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
Web Walker. The spider ignores movement restrictions caused by webbing.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target has blood, for every two hit points of damage, the spider adds a web, up to 5 per spider.
Place Web. Places a web in a range of 5 ft. A web is 5 by 5 by 5 feet. If entering a web, you must stop on that square. If you start your turn inside a web and don't move out of it, you take (4d12 + 7) necrotic damage. The webs require an action to remove.
Description
A medium-sized spider that uses the blood of its victims to create webbing. The spider is dark black with bright red eyes and fangs.
Previous Versions
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6/17/2024 7:16:00 PM
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10
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7/10/2024 12:38:05 AM
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9
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1
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1.2
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Coming Soon
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